Philip Mitchell

From Tolkien Gateway
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Philip Mitchell was a freelance programmer at Melbourne House, brought into the company on the recommendation of Veronika Megler. He wrote the coding for the text-adventure video games The Hobbit, Lord of the Rings: Game One,[1][2] Shadows of Mordor.[3][4] and Crack of Doom Software Adventure.[5][6]

References

  1. Lord of the Rings: Game One at World of Spectrum (retrieved 26 September 2010)
  2. Meristation, El Anillo interactivo p. 5 (retrieved 26 September 2010)
  3. Shadows of Mordor at Tolkien Games (retrieved 3 December 2010)
  4. Shadows of Mordor at the Interactive Fiction Database (retrieved 3 December 2010)
  5. Crack of Doom Software Adventure at Tolkien Games (retrieved 29 December 2010)
  6. Crack of Doom Software Adventure at Moby Games (retrieved 29 December 2010)