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'''Agar''' was the name for the town and the land in the story of [[Tal-Elmar]].
{{location infobox
| name=Agar
| image=
| caption=
| pronun=
| othernames=Hills of Agar
| location=Three leagues from the [[Belegaer|sea]]
| type=Town
| description=Fenced town
| regions=
| towns=
| inhabitants=[[Pre-Númenóreans|Pre-Númenórean]] people
| created=
| destroyed=
| events=
}}
'''Agar''' was the name for the town and the land in the story of [[Tal-Elmar (character)|Tal-Elmar]]. On its location little information is given, except that it was a region of green hills, situated "three leagues away" from the shores of the [[Belegaer|Great Sea]], and apparently closer to the ocean than the rival town of [[Udul]]. In a note near the end of the story there was a suggestion that the place was on the estuary of the [[Isen]] or perhaps the [[Morthond]]. The town was ruled by a town-master, who was named [[Mogru]] when Tal-Elmar lived in the town.<ref>{{PM|Elmar}}</ref>
 
{{references}}
[[Category:Cities, towns and villages]]
[[Category:Mannish words]]
[[Category:Regions]]

Revision as of 20:09, 10 June 2020

Agar
Town
General Information
Other namesHills of Agar
LocationThree leagues from the sea
TypeTown
DescriptionFenced town
InhabitantsPre-Númenórean people

Agar was the name for the town and the land in the story of Tal-Elmar. On its location little information is given, except that it was a region of green hills, situated "three leagues away" from the shores of the Great Sea, and apparently closer to the ocean than the rival town of Udul. In a note near the end of the story there was a suggestion that the place was on the estuary of the Isen or perhaps the Morthond. The town was ruled by a town-master, who was named Mogru when Tal-Elmar lived in the town.[1]

References