Middle-earth: Shadow of War: Difference between revisions

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== Gameplay ==
== Gameplay ==
''Middle-earth: Shadow of War'' is an action role-playing game set in an open world environment and played from a third-person perspective, following from its predecessor. The player controls the game's protagonist Talion, who has several natural athletic and combat abilities as a ranger of [[Gondor]], but also has unique abilities provided by the spirit of the elf lord Celebrimbor, with whom he shares his body. The player uses their combined abilities to complete various missions, typically aimed to disrupt the armies of Sauron. The game includes main quests that drive the game's narrative, and numerous optional quests that can help the player boost Talion's abilities and Followers via the game's "Nemesis System". In contrast to the previous game, which was more of a hack and slash, the game has an action role-playing approach, creating a more personalized experience for each player.It also features a dynamic weather system as well as day-night cycle which affects the gameplay and enemy behavior.
''Middle-earth: Shadow of War'' is an action role-playing game set in an open world environment and played from a third-person perspective, following from its predecessor. The player controls the game's protagonist Talion, who has several natural athletic and combat abilities as a ranger of [[Gondor]], but also has unique abilities provided by the spirit of the elf lord Celebrimbor, with whom he shares his body. The player uses their combined abilities to complete various missions, typically aimed to disrupt the armies of Sauron. The game includes main quests that drive the game's narrative, and numerous optional quests that can help the player boost Talion's abilities and Followers via the game's "Nemesis System". In contrast to the previous game, which was more of a hack and slash, the game has an action role-playing approach, creating a more personalized experience for each player.It also features a dynamic weather system as well as day-night cycle which affects the gameplay and enemy behavior.
The Nemesis System expands upon its introduction in Middle Earth: Shadow of Mordor to apply to a larger part of the world, including other characters called Followers that have behavior guided by how the player-character has interacted with them. The player is able to transfer their top Nemesis and their most loyal follower from Shadow of Mordor into Shadow of War.[5] It also includes a garrison from which the player can access their Followers that has either been obtained from multiplayer, relocated with a reassignment order or through opening 'War chests' prior to the game's July update, it also contains loot boxes that players have already obtained, players' unused loot boxes that have been obtained prior to the removal of the market still remains. The Garrison also contains training orders that are purchaseable with Mirian, it's in-game currency. "Spoils of War" and "XP" boosts are still available and can be activated but not obtainable as of the July 17th patch, although, players' boosts prior to the update are still available.
The Nemesis System expands upon its introduction in Middle Earth: Shadow of Mordor to apply to a larger part of the world, including other characters called Followers that have behavior guided by how the player-character has interacted with them. The player is able to transfer their top Nemesis and their most loyal follower from Shadow of Mordor into Shadow of War. It also includes a garrison from which the player can access their Followers that has either been obtained from multiplayer, relocated with a reassignment order or through opening 'War chests' prior to the game's July update, it also contains loot boxes that players have already obtained, players' unused loot boxes that have been obtained prior to the removal of the market still remains. The Garrison also contains training orders that are purchaseable with Mirian, it's in-game currency. "Spoils of War" and "XP" boosts are still available and can be activated but not obtainable as of the July 17th patch, although, players' boosts prior to the update are still available.
The game's multiplayer features a "Social Conquest mode", in which players are able to invade other players' fortresses and attempt to conquer them. This mode has two settings: friendly and ranked. Friendly allows the player to invade someone's fortress, without the risk of losing your army. Ranked, on the other hand, allows the player to invade, but with a risk of losing some of their Orc Followers permanently.  
The game's multiplayer features a "Social Conquest mode", in which players are able to invade other players' fortresses and attempt to conquer them. This mode has two settings: friendly and ranked. Friendly allows the player to invade someone's fortress, without the risk of losing your army. Ranked, on the other hand, allows the player to invade, but with a risk of losing some of their Orc Followers permanently.  



Revision as of 07:50, 25 April 2019

"...there is much else that may be told." — Glóin
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Middle-earth: Shadow of War is an open world, action-adventure roleplaying video game developed by Monolith Productions. A sequel to the 2014 game Middle-earth: Shadow of Mordor, Shadow of War was released on 10 October 2017[1] for the Playstation 4, Xbox One, and Microsoft Windows. Set between the events of The Hobbit and The Lord of the Rings, the game follows the continuing adventures of Gondorian Ranger Talion and the Elf-wraith Celebrimbor in their campaign against Sauron.[2]

Plot synopsis

The player continues the story of the ranger Talion and the spirit of the elf lord Celebrimbor, who shares Talion's body, as they forge a new Ring of Power to amass an army to fight against Sauron.

Gameplay

Middle-earth: Shadow of War is an action role-playing game set in an open world environment and played from a third-person perspective, following from its predecessor. The player controls the game's protagonist Talion, who has several natural athletic and combat abilities as a ranger of Gondor, but also has unique abilities provided by the spirit of the elf lord Celebrimbor, with whom he shares his body. The player uses their combined abilities to complete various missions, typically aimed to disrupt the armies of Sauron. The game includes main quests that drive the game's narrative, and numerous optional quests that can help the player boost Talion's abilities and Followers via the game's "Nemesis System". In contrast to the previous game, which was more of a hack and slash, the game has an action role-playing approach, creating a more personalized experience for each player.It also features a dynamic weather system as well as day-night cycle which affects the gameplay and enemy behavior. The Nemesis System expands upon its introduction in Middle Earth: Shadow of Mordor to apply to a larger part of the world, including other characters called Followers that have behavior guided by how the player-character has interacted with them. The player is able to transfer their top Nemesis and their most loyal follower from Shadow of Mordor into Shadow of War. It also includes a garrison from which the player can access their Followers that has either been obtained from multiplayer, relocated with a reassignment order or through opening 'War chests' prior to the game's July update, it also contains loot boxes that players have already obtained, players' unused loot boxes that have been obtained prior to the removal of the market still remains. The Garrison also contains training orders that are purchaseable with Mirian, it's in-game currency. "Spoils of War" and "XP" boosts are still available and can be activated but not obtainable as of the July 17th patch, although, players' boosts prior to the update are still available. The game's multiplayer features a "Social Conquest mode", in which players are able to invade other players' fortresses and attempt to conquer them. This mode has two settings: friendly and ranked. Friendly allows the player to invade someone's fortress, without the risk of losing your army. Ranked, on the other hand, allows the player to invade, but with a risk of losing some of their Orc Followers permanently.

Mobile versions

The mobile companion versions of Shadow of War are played as a real-time strategy role-playing game from a top-down perspective, where players can recruit characters from not only the console/PC versions of the game itself, but also characters from its 2014 predecessor Shadow of Mordor and even The Lord of the Rings film trilogy to fight Sauron's forces in small-scale, action-packed battles. Like the console/PC versions of the game, players can make use of the Nemesis system to gain extra advantages in battle, as well as make optional in-game purchases.

References

  1. Tom Phillips, "Middle-earth: Shadow of War release date delayed" dated 1 June 2017, Eurogamer.net (accessed 2 June 2017)
  2. James Orry, "Middle-earth: Shadow of War confirmed for Project Scorpio" dated 28 February 2017, Video Gamer (accessed 3 May 2017)

See also

External links

Licensed video games set in Middle-earth
 Melbourne House: The Hobbit (1982) · Lord of the Rings: Game One (1985) · Shadows of Mordor (1988) · War in Middle Earth (1988) · Crack of Doom Software Adventure (1989) · Riders of Rohan (1990)
 Interplay Productions: The Lord of the Rings, Vol. I (PC) (1990) · The Lord of the Rings, Vol. II: The Two Towers (1993) · The Lord of the Rings, Vol. I (SNES) (1994)
 Vivendi Universal: The Fellowship of the Ring (2002) · The Hobbit (2003) · War of the Ring (2003)
 Electronic Arts: The Two Towers (2002) · The Return of the King (2003) · The Third Age (2004) · The Battle for Middle-earth (2004) · Tactics (2005) · The Battle for Middle-earth II (2006) (The Rise of the Witch-king (2006)) · Conquest (2009) · Heroes of Middle-earth (2023)
 Turbine/Standing Stone Games: The Lord of the Rings Online: Shadows of Angmar (2007-) (Mines of Moria (2008) · Siege of Mirkwood (2009) · Rise of Isengard (2011) · Riders of Rohan (2012) · Helm's Deep (2013) · Mordor (2017) · Minas Morgul (2019)) · War of Three Peaks (2020) · Fate of Gundabad (2021) · Before the Shadow (2022)
 Warner Bros: Aragorn's Quest (2010) · War in the North (2011) · Guardians of Middle-earth (2012) · Kingdoms of Middle-earth (2012Armies of The Third Age (2013) · Shadow of Mordor (2014) · Shadow of War (2017) · Rise to War (2021)
 Glu Games: Middle-Earth Defense (2010)
 Traveller's Tales: Lego The Lord of the Rings: The Video Game (2012) · Lego The Hobbit (2014)
 Daedalic Entertainment: The Lord of the Rings: Gollum (2023)
 North Beach Games: The Lord of the Rings: Return to Moria (2023)